Script Editor
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- Where you write and edit your C# code.
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Point Light
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- Emits light from a single point in all directions.
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Start()
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- Called once when a script first runs.
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Spot Light
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- Creates a flashlight or stage light effect.
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Update()
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- Called continuously every frame for movement or input.
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Ambient Light
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- Fills the scene with general soft lighting.
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FixedUpdate()
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- Runs on a fixed time step for consistent physics.
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Skybox
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- Surrounds your scene with a sky or environment texture.
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Variable
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- Holds information like health, score, or speed.
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