Layer
0.0
(0)
- Defines which objects interact physically.
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Scene View
0.0
(0)
- Allows direct manipulation of GameObjects.
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Game View
0.0
(0)
- Displays what the player will actually see.
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Gizmos
0.0
(0)
- Draws icons or lines in the editor to represent objects.
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Prefab Variant
0.0
(0)
- A version of a prefab with unique changes.
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Instantiate()
0.0
(0)
- Spawns a GameObject dynamically during gameplay.
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Destroy()
0.0
(0)
- Deletes a GameObject during runtime.
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Coroutine
0.0
(0)
- Runs actions over several frames.
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Texture Paint
0.0
(0)
- Paints textures directly onto terrain.
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