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Where you write and edit your C# code.
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Emits light from a single point in all directions.
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Called once when a script first runs.
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Creates a flashlight or stage light effect.
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Called continuously every frame for movement or input.
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Fills the scene with general soft lighting.
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Runs on a fixed time step for consistent physics.
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Surrounds your scene with a sky or environment texture.
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Holds information like health, score, or speed.
