Playtesting
0.0
(0)
- Test mechanics to ensure smooth experience.
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Sprite
0.0
(0)
- Used in side-scrollers or top-down games.
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Bug Fixing
0.0
(0)
- Locate and solve issues in code or visuals.
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Sprite Renderer
0.0
(0)
- Renders sprite images on screen.
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Prefab Nesting
0.0
(0)
- Combine prefabs into larger structures.
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Tilemap
0.0
(0)
- Builds 2D worlds using repeating tiles.
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Lighting Bake
0.0
(0)
- Precomputes lighting for performance.
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Particle System
0.0
(0)
- Adds fire, smoke, or explosion effects.
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Scene Management
0.0
(0)
- Controls switching between multiple scenes.
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