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Detect and prevent hacked clients or modified data.
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Ensure game data and actions stay consistent between clients and server.
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Store player progress on servers or cloud storage.
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Send specific commands between clients and servers.
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Allow players from different systems to connect.
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Combine rain, snow, and wind effects interactively.
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Control which machine executes gameplay-critical logic.
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Affect cloth and foliage uniformly for life-like motion.
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Simulate movement locally to reduce visible lag.
