Final Project
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- Plan, edit, color grade, and export a finished video using OpenCut.
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Position
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- Determines where an object appears in the scene.
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Unity Game Design
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- Unity is a cross-platform engine used to design and build interactive games and simulations.
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Rotation
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- Controls how a GameObject is turned in 3D space.
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Unity Editor
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- The interface where all design, coding, and testing happen.
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Scale
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- Changes the dimensions of a GameObject.
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Project
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(0)
- Contains all files, scenes, and assets for your game.
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Material
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(0)
- Gives a GameObject its color and visual texture.
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Scene
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(0)
- The 3D or 2D environment where gameplay takes place.
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