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Freezes the game and shows options during play.
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Adds motion when explosions or hits occur.
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The continuous update-render process that powers gameplay.
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Unity tool for smooth, automatic camera transitions.
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Determines how smoothly the game runs.
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Creates cutscenes and camera animations.
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Techniques to make games run faster and use less memory.
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Visual space to connect nodes for gameplay events.
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Uses simpler models when far from the camera to save power.
