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Attaches labels above parts or NPCs.
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Adds pictures or textures to parts for decoration.
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Events start scripts when something happens, like a button click.
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TweenService moves, fades, or resizes objects smoothly.
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Textures repeat across surfaces for realistic looks like bricks or tiles.
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while loops make things run continuously until told to stop.
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Changes day/night cycles, shadows, and brightness.
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PointLights, SpotLights, and SurfaceLights illuminate your world.
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for loops are used to count or repeat exact steps.
