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Teach AI to dodge, flank, or seek cover intelligently.
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Combine AI logic, VFX, and music cues for intense battles.
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Differentiate between fire, explosion, and melee damage.
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Apply timed effects like poison or stun.
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Trigger harm from traps, lava, or explosions.
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Generate simplified meshes for performance.
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Link menus with logical navigation and input support.
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Prevent rendering of unseen geometry.
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Serialize and deserialize game data securely.
