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Generate textures programmatically for realism.
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Generate builds automatically in the cloud.
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Use Substance Designer materials inside Unity.
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Collect logs and crashes automatically for debugging.
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Build procedural terrain and vegetation tools.
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Keep files structured and optimized for team collaboration.
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Load and unload pathfinding meshes in large maps.
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Manage multiple developers editing the same project.
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Load assets without freezing gameplay.
