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Manage enemy or UI states with predictable transitions.
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Let players continue from predefined game points.
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Create complex AI behaviors with tasks, selectors, and sequences.
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Allow users or editors to safely roll back actions.
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Give AI smart choices using weighted decision logic.
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Create new editor windows or inspector layouts.
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Enable characters to find routes around obstacles.
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Customize how variables appear in the Inspector.
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Compute optimal paths using heuristic-based searching.
