Start()
0.0
(0)
- Runs once when the object is created.
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Input System
0.0
(0)
- Detects keys, mouse, or controller movement.
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Movement Script
0.0
(0)
- Applies speed and direction logic for walking or flying.
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Jump Mechanics
0.0
(0)
- Adds force upward when a button is pressed.
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Camera Follow
0.0
(0)
- Keeps camera focused on the player character.
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Slider UI
0.0
(0)
- Allows changing settings like volume or brightness.
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Particle System
0.0
(0)
- Creates smoke, fire, explosions, or magic effects.
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Menu Screen
0.0
(0)
- Displays Start, Options, and Exit buttons.
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Post Processing
0.0
(0)
- Adds glow, bloom, motion blur, and color filters.
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