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A ScreenGui holds all text and button objects for one interface.
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Every tool must have one Handle part.
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Controls health, animations, and movement for characters.
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Used for teleporting, movement, or attaching scripts.
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Goes down when the player is hit or falls.
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Lets you shape, color, and texture terrain easily.
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Water parts have reflections and physics for swimming.
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Adds grass textures for natural scenery.
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Changes where players start using code.
