TextButton
0.0
(0)
- Lets players press buttons to trigger events.
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Union
0.0
(0)
- Joins multiple parts together as a single shape.
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Boolean
0.0
(0)
- Booleans decide if something is on or off, active or inactive.
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Frame
0.0
(0)
- Frames organize text and buttons in menus or HUDs.
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Negate
0.0
(0)
- Negating and then uniting parts cuts holes out of objects.
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Table
0.0
(0)
- Tables store groups of values like item names or colors.
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ImageLabel
0.0
(0)
- Shows images or icons in your game UI.
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Toolbox
0.0
(0)
- Contains free models, decals, meshes, and scripts from the Roblox library.
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Function
0.0
(0)
- Functions let you organize code into short repeatable tasks.
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