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Anchored parts stay in place and ignore gravity.
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Turns off unused loops or clones to speed up performance.
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Unanchored parts react to gravity and physics.
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Mimics online gameplay by syncing player data via cloud.
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Strings store text like player names or messages.
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Used for messages, scores, and titles.
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Surfaces can be smooth, studs, or welds for better attachment.
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Numbers control speed, size, time, and scoring.
