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Tests if player has enough points to move to the next level.
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Gives players extra speed, points, or lives.
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Changes backdrop and difficulty when level complete.
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Moves automatically and challenges the player.
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Saves score or level info between sessions (advanced).
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Makes enemies move back and forth repeatedly.
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Fixing errors in scripts to make the game run properly.
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Costume change showing attack motion or action.
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Running your code repeatedly to check behavior.
