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Broadcasts tell other sprites when to begin their scripts.
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Spins sprites for motion or visual effect.
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Stores numbers or words that can go up, down, or change anytime.
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Sprite bounces when hitting walls or edges.
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Increases when you win or collect something.
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You can make movement faster or slower by changing this variable.
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Creates depth by making backgrounds move slower than front objects.
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Determines how quickly sprites move on screen.
