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Use X, Y, Z vectors to move Agents smoothly.
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Track energy or magic power using variables and chat displays.
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Generate circular builds using trigonometry and loops.
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Show score, time, and player stats using text commands or NPCs.
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Teach math by coding waves or curves in block form.
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Award points for actions like mining, crafting, or answering questions.
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Use Python to create geometric sculptures or patterns.
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Store objectives and progress inside lists or scoreboards.
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Create logic that mimics decision-making using if/else and random choices.
