Sound
0.0
(0)
- Sound objects play music, background sound, or effects.
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- joinus@mycodingclasses.com
ParticleEmitter
0.0
(0)
- Spawns particles like rain, dust, or sparks.
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SoundId
0.0
(0)
- The asset number used to locate your audio file.
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- joinus@mycodingclasses.com
Trail
0.0
(0)
- Adds streaks behind moving objects for visual effect.
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- joinus@mycodingclasses.com
Volume
0.0
(0)
- Controls how loud a sound plays.
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- joinus@mycodingclasses.com
Pitch
0.0
(0)
- Changes tone and intensity of a sound.
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- joinus@mycodingclasses.com
Hit Detection
0.0
(0)
- Finds exactly which part or player was hit.
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- joinus@mycodingclasses.com
SoundService
0.0
(0)
- Controls music and effects volume for the whole game.
- 877.334.2663
- joinus@mycodingclasses.com
