- www.mycodingclasses.com
Uses multiple sensing blocks to detect nearby sprites or zones.
- www.mycodingclasses.com
Uses transparent layers to simulate light and shadow.
- www.mycodingclasses.com
Uses the distance formula to control speed or behavior.
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Gradually changes backdrop colors to simulate time passing.
- www.mycodingclasses.com
Detects if another sprite is visible or blocked.
- www.mycodingclasses.com
Structures how AI chooses actions like attack, defend, or patrol.
- www.mycodingclasses.com
Brings character back without restarting the game.
- www.mycodingclasses.com
Builds your own gravity, jump, and bounce using math.
